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Unity iPhone 1.6이 발표되었습니다.

공식 홈페이지 및 자료실에서 다운로드 받으실 수 있습니다.

New features, improvements, and changes

New Features and Improvements

  • Reduced iPhone player build size.
  • Added Networking support and documentation.
  • Added .NET 2.1 support via the Mono 2.6 runtime.
  • Added HTTPS support for the WWW class.
  • WWW class reimplemented using NSURLConnection API.
  • Dramatically improved prefab handling.
  • Slightly improved startup times of applications.
  • Editor stability improved. Null references in Mono code are now handled better. (Case 302443)
  • Added support for native->managed SendMessage.
  • Improved linker compatibility for iPhone OS 3.1 and 3.1.2 targets.
  • System and System.Xml can now be used without stripping (useful for Basic license owners).
  • Added network stripping.
  • Improved compatibility with XCode GDB debugger/instruments.
  • Improved prefabs compatibility with Unity 2.6.1.
  • Added labels for OS 3.1.3 and OS 3.2 in Player Settings.
  • Updated documentation.
  • Minor changes to the Player Settings interface.
  • Bug Fixes

    • Fixed prefab-related crashes and bugs. (Cases 310507, 313519, 315703, 302803, 306632, 312962)
    • Fixed "Transform child has another father" issue. (Case 289293)
    • Fixed tridimensional arrays crash. (Case 300285)
    • Fixed Application.dataPath to now include the application name on the iPhone and iPod touch. (Case 300936)
    • License about info fixed. (Case 307592)
    • Fixed XCode issue if user customizes the build directory. (Case 114318)
    • Numerous documentation fixes.
    • Known Issues

      • Unity iPhone Remote still quite unstable on Snow Leopard.
      • GUI Layout may not work on iPhone.
profile
Name : Youn Tae Sik / Gender : Male / Birthday : 24th August 1975 / Nationality : Korea, republic of / Current job: Game Designer
Interested in : MIDI, EWI, T-Square, DarkBASIC, Arcade & Retro Game, Ice coffee, bluefin tuna, Sound Design, Country Life, IPOD Touch, Xpress Engine,  Xperia X1, Realforce...