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        <title>Visual Game Design MEGAMIX</title>
        <link>http://megamix.co.kr/dbp_news</link>
        <description></description>
        <language>ko</language>
        <pubDate>Thu, 09 Sep 2010 19:40:47 +0900</pubDate>
        <lastBuildDate>Thu, 09 Sep 2010 19:40:47 +0900</lastBuildDate>
        <generator>XpressEngine 1.4.1.0</generator>
                                <item>
            <title>초심자를 위한 가이드북 DBPro Guide</title>
            <dc:creator>MEGAMIX</dc:creator>
            <link>http://megamix.co.kr/21602</link>
            <guid isPermaLink="true">http://megamix.co.kr/21602</guid>
                        <comments>http://megamix.co.kr/21602#comment</comments>
                                    <description>&lt;div class=&quot;xe_content&quot;&gt;&lt;p&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/602/021/Untitled-1.jpg&quot; alt=&quot;Untitled-1.jpg&quot; title=&quot;Untitled-1.jpg&quot; width=&quot;213&quot; height=&quot;299&quot; style=&quot;&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;우연히 발견하게 된 DarkBASIC Pro 가이드북입니다.&lt;/p&gt;
&lt;p&gt;저자는 &lt;strong&gt;Nickydude&lt;/strong&gt; 라는 사람인데 가이드북에 대한 질문을 이메일로 보내봐야 바로 지워버릴꺼라고 하는군요.&lt;/p&gt;
&lt;p&gt;(귀찮게 하지 말아달라는 뜻인듯 싶습니다)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;초급정도의 내용을 담고 예제도 볼만하니 입문용으로 한번쯤 읽어보는것도 좋을듯 합니다.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;a href=&quot;http://megamix.co.kr/?module=file&amp;amp;act=procFileDownload&amp;amp;file_srl=21609&amp;amp;sid=61608c7fc52ce4089ba9771e9dd1e7cf&quot; target=&quot;_blank&quot;&gt;다운로드&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;&lt;/div&gt;</description>
                        <pubDate>Wed, 22 Jul 2009 18:51:40 +0900</pubDate>
                        <category>dbp</category>
                        <category>guidebook</category>
                        <category>가이드북</category>
                                </item>
                <item>
            <title>BlueGui V2.055 업데이트</title>
            <dc:creator>MEGAMIX</dc:creator>
            <link>http://megamix.co.kr/21585</link>
            <guid isPermaLink="true">http://megamix.co.kr/21585</guid>
                        <comments>http://megamix.co.kr/21585#comment</comments>
                                    <description>&lt;div class=&quot;xe_content&quot;&gt;&lt;p&gt;Robert Knight 가 개발한 상용 GUI 인터페이스 라이브러리 &quot;BlueGui&quot; 가 v2.055 버전으로 업데이트 되었습니다.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/585/021/logo.png&quot; alt=&quot;logo.png&quot; title=&quot;logo.png&quot; class=&quot;iePngFix&quot; width=&quot;352&quot; height=&quot;114&quot; style=&quot;&quot; /&gt; &lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;아래의 링크에서 최신버전을 확인해 보시기 바랍니다.&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://forum.thegamecreators.com/?m=forum_view&amp;amp;t=153413&amp;amp;b=1&quot;&gt;http://forum.thegamecreators.com/?m=forum_view&amp;amp;t=153413&amp;amp;b=1&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;* 공식 홈페이지 : &lt;a href=&quot;http://www.robertknight.me.uk/blue2/site/&quot;&gt;http://www.robertknight.me.uk/blue2/site/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;/div&gt;</description>
                        <pubDate>Mon, 20 Jul 2009 20:13:31 +0900</pubDate>
                        <category>Robert Knight</category>
                        <category>blue gui</category>
                        <category>dll</category>
                                </item>
                <item>
            <title>Upgrade 7.3 - 28th April 2009 발표</title>
            <dc:creator>MEGAMIX</dc:creator>
            <link>http://megamix.co.kr/21276</link>
            <guid isPermaLink="true">http://megamix.co.kr/21276</guid>
                        <comments>http://megamix.co.kr/21276#comment</comments>
                                    <description>&lt;div class=&quot;xe_content&quot;&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20588/117/009/darkbasicpro_box.jpg&quot; alt=&quot;darkbasicpro_box.jpg&quot; title=&quot;darkbasicpro_box.jpg&quot; width=&quot;258&quot; height=&quot;293&quot; style=&quot;&quot; /&gt;&lt;br&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;드디어 DarkBASIC Pro 7.3 공식 업데이트가 발표되었습니다.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;아래와 같은 많은 부분이 개선되었으며 다운로드는 &lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: bold;&quot;&gt;&lt;a href=&quot;http://megamix.co.kr/?module=file&amp;amp;act=procFileDownload&amp;amp;file_srl=21283&amp;amp;sid=d2837a2bb68f68b1baa91250013c723f&quot; onclick=&quot;window.open(this.href);return false;&quot;&gt;자료실&lt;/a&gt;&lt;/span&gt; 에서 받으실 수 있습니다.&lt;/div&gt;&lt;div&gt;&lt;br&gt;&lt;/div&gt;&lt;div&gt;&lt;div class=&quot;header_notop&quot;&gt;&lt;span class=&quot;Apple-style-span&quot; style=&quot;font-weight: bold;&quot;&gt;Fixes and Enhancements&lt;/span&gt;&lt;/div&gt;&lt;ul&gt;&lt;li&gt;&lt;div class=&quot;LI_item&quot;&gt;U72 editor re-introduced as the current U73 editor while the 
new editor is refined&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;NOTE: To use the U73 editor, rename &apos;editor.exe&apos; to 
&apos;editorUXX.exe&apos; in LAUNCH.CFG&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;NOTE: ENSURE you have removed any files from previous early 
BETAS of U73&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added LerpingTextures to snippets folder to demonstrate SET 
BLEND MAPPING ON parameter additions&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Modified CSG Help pages in GameFX to specify that CSG objects 
must not be transformed internally (CSG bug report)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added ImageBlockExample example to snippets to demonstrate 
how to use image blocks to hide image files&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added help page for SET CONTROL DEVICE INDEX and new snippet 
called TwoControlDevicesThatFire]&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added help page for GET VERTEXDATA PTR and small example in 
help page to show how to call it&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added new snippet called DrawTextOverSprites which shows how 
to draw text over a sprite&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added new snippet called DeleteArrayStringElement to 
demonstrate deleting a string element from an array&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;KEYWORDS file updated to reflect latest command additions 
(for editor highlighting)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Updated SET GLOBAL OBJECT CREATION help page&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Updated Operators help page&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Updated SET OBJECT help page&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Updated CORE SubMenu to show TEXTURE SCREEN and SET SCREEN 
EFFECT&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Updated the MOUSEX help page&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Corrected GET ARRAY TYPE syntax in help page&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Corrected MEMBLOCK FLOAT mis-information in help page&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Corrected MEMBLOCK DWORD mis-information in help page&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Corrected READ AND WRITE LONG with better example&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Corrected LIMB NAME$ example&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Removed duplicate LOCK VERTEXDATA FOR LIMB from Basic3D 
command list&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added report of Parameter Count in DBM for User Function 
Structure read-out (affects external debuggers)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Fixed issue causing some line numbers in DBM to report 
incorrectly (affects external debuggers)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added support for Cloth &amp;amp; Particle Module to be allowed 
as a free plug-in to the language (unsupported)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added support for DarkNet protection (new network plug-in for 
TCP and UDP communication; massive multiplayer)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;NOTE: Where applicable, manually delete the 
PhysicsMain_PC.DLL from previous BETA as this was a file in error&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Fixed bug in Text command causing wide character text not to 
render to off-bitmap camera targets&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Fixed small bug in DBM writer to show ALL line numbers (for 
external debuggers)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added four new parameters to SET BLEND MAPPING ON to allow 
ARG values to be specified (see LerpingTextures)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added new GET VERTEXDATA PTR command to obtain internal sMesh 
pointer (mesh interogation advanced feature)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added extra parameter to SET OBJECT SPECULAR to include 
optional FLOAT for Power Value&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added modes [4][5] to SET GLOBAL OBJECT CREATION command to 
switch ON &apos;Sort By Object Number&apos; behaviour&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Fixed bug introduced in U72/U73 work to cause regular 
animations not to update (due to mesh LOD additions)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added modes [6][7] to SET GLOBAL OBJECT CREATION command to 
switch ON &apos;Sort By Object Depth&apos; behaviour (DBC)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;NOTE: Counter the above behaviour for specific objects by 
setting SET OBJECT TRANSPARENCY ObjNum,7 (very early)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Updated animation code so that parents of instances animate 
itself and LOD variants even when hidden&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;LOD system improved to handle instanced object (work in 
progress)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Amended OBJECT LOD ZBIAS to allow for finer depth adjustment 
at distance&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Added SET CONTROL DEVICE INDEX to INPUT command set (to allow 
up to eight controller devices in play)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Fixed bug that caused SAVE IMAGE to crash on some 
configurations (removed double release issue)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Re-activated TEXTURE BACKDROP command (paste image to 
backdrop just after clear)&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;Fixed bug in ARRAY DELETE ELEMENT which caused basic string 
arrays to crash when a specific element was deleted&lt;/div&gt;
&lt;/li&gt;&lt;li&gt;
&lt;div class=&quot;LI_item&quot;&gt;No longer tries to use GDI calls to a camera render surface 
(GDI fonts on camera)&lt;/div&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/div&gt;&lt;/div&gt;</description>
                        <pubDate>Sun, 10 May 2009 19:04:17 +0900</pubDate>
                        <category>Upgrade 7.3</category>
                        <category>DBP</category>
                        <category>DarkBASIC</category>
                        <category>Patch</category>
                                </item>
                <item>
            <title>멀티플레이 플러그인 DarkNet</title>
            <dc:creator>MEGAMIX</dc:creator>
            <link>http://megamix.co.kr/20936</link>
            <guid isPermaLink="true">http://megamix.co.kr/20936</guid>
                        <comments>http://megamix.co.kr/20936#comment</comments>
                                    <description>&lt;div class=&quot;xe_content&quot;&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/936/020/darknet.gif&quot; alt=&quot;darknet.gif&quot; title=&quot;darknet.gif&quot; width=&quot;519&quot; height=&quot;183&quot; style=&quot;&quot; /&gt;&lt;BR&gt;&lt;BR&gt;몇몇 무료 멀티플레이 플러그인이 있긴 했습니다만...이번에 제대로된 상용 멀티플레이 플러그인이 발표되었습니다.&lt;BR&gt;&lt;BR&gt;DarkBASIC Pro 뿐만아니라 다양한 언어를 지원하는것이 특징이며&lt;BR&gt;&lt;FONT color=#2222ee&gt;C++ and .NET compatible languages (e.g. C#, VB.NET).&lt;BR&gt;&lt;BR&gt;&lt;/FONT&gt;&lt;FONT color=#000000&gt;높은 퍼포먼스를 자랑한다고 합니다. ( 초당 수천개의 패킷 처리, 멀티쓰레드 )&lt;BR&gt;&lt;BR&gt;비교적 쉬운 사용법에, 패킷 암호화, 해독을 지원하고, 중계서버, NAT 호환성 지원등...앞으로 이를 활용한 멀티플레이&lt;BR&gt;게임들이 많이 개발되겠군요...&lt;BR&gt;&lt;BR&gt;가격은 19.99$ 이며 DarkBASIC Pro 7.3 이상을 필요로 합니다.&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;자세한 내용은&lt;/STRONG&gt; : &lt;A href=&quot;http://darkbasicpro.thegamecreators.com/?f=darknet&quot;&gt;http://darkbasicpro.thegamecreators.com/?f=darknet&lt;/A&gt;&lt;BR&gt;&lt;/FONT&gt;&lt;/div&gt;</description>
                        <pubDate>Tue, 31 Mar 2009 18:56:55 +0900</pubDate>
                        <category>멀티플레이</category>
                        <category>플러그인</category>
                                </item>
                <item>
            <title>Public Test - Upgrade 7.3</title>
            <dc:creator>MEGAMIX</dc:creator>
            <link>http://megamix.co.kr/20929</link>
            <guid isPermaLink="true">http://megamix.co.kr/20929</guid>
                        <comments>http://megamix.co.kr/20929#comment</comments>
                                    <description>&lt;div class=&quot;xe_content&quot;&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20588/117/009/darkbasicpro_box.jpg&quot; alt=&quot;darkbasicpro_box.jpg&quot; title=&quot;darkbasicpro_box.jpg&quot; width=&quot;258&quot; height=&quot;293&quot; style=&quot;&quot; /&gt;&lt;BR&gt;&lt;BR&gt;새로운 버전의( 7.3 ) 테스트가 진행되었습니다. &lt;BR&gt;&lt;BR&gt;이번 버전의 가장 큰 특징은 드디어 내장 에디터의 개선이 이루어진듯 합니다.&lt;BR&gt;그리고 멀티 플레이 플러그인(DarkNet) 을 지원하는군요.&lt;BR&gt;&lt;BR&gt;아직 설치해서 사용해 보질 않아 모르겠지만 많은 부분들이 기능추가 개선된것 같습니다.&lt;BR&gt;&lt;BR&gt;추가 1. 설치해보니 새로운 인터페이스가 깔끔하고 한글도 문제없이 적용됩니다. 스크린샷을 보시기 바랍니다.&lt;BR&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/929/020/K-20090401-464296.jpg&quot; alt=&quot;K-20090401-464296.jpg&quot; title=&quot;K-20090401-464296.jpg&quot; width=&quot;1094&quot; height=&quot;836&quot; style=&quot;&quot; /&gt;&lt;BR&gt;&lt;BR&gt;&lt;BR&gt;다운로드 : &lt;A href=&quot;http://files.thegamecreators.com/darkbasicprofessional/upgrade/dbpro_upgrade_7_3.zip&quot; target=_blank&gt;http://files.thegamecreators.com/darkbasicprofessional/upgrade/dbpro_upgrade_7_3.zip&lt;/A&gt;&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;개선된점&amp;nbsp;:&lt;/STRONG&gt;&lt;BR&gt;&lt;BR&gt;Upgrade 7.3&lt;BR&gt;===========&lt;BR&gt;&lt;BR&gt;Editor&lt;BR&gt;------&lt;BR&gt;&lt;BR&gt;* U73 introduces the new official DBP interface as standard with all future updates (store and module version)&lt;BR&gt;* NOTE: To continue using older editor, rename &apos;editor.exe&apos; to &apos;editorU72.exe&apos; in LAUNCH.CFG&lt;BR&gt;&lt;BR&gt;Help&lt;BR&gt;----&lt;BR&gt;&lt;BR&gt;* Added LerpingTextures to snippets folder to demonstrate SET BLEND MAPPING ON parameter additions&lt;BR&gt;* Modified CSG Help pages in GameFX to specify that CSG objects must not be transformed internally (CSG bug report)&lt;BR&gt;* Added ImageBlockExample example to snippets to demonstrate how to use image blocks to hide image files&lt;BR&gt;* Added help page for SET CONTROL DEVICE INDEX and new snippet called TwoControlDevicesThatFire]&lt;BR&gt;* Added help page for GET VERTEXDATA PTR and small example in help page to show how to call it&lt;BR&gt;* Added new snippet called DrawTextOverSprites which shows how to draw text over a sprite&lt;BR&gt;* Added new snippet called DeleteArrayStringElement to demonstrate deleting a string element from an array&lt;BR&gt;* KEYWORDS file updated to reflect latest command additions (for editor highlighting)&lt;BR&gt;* Updated SET GLOBAL OBJECT CREATION help page&lt;BR&gt;* Updated Operators help page&lt;BR&gt;* Updated SET OBJECT help page&lt;BR&gt;* Updated CORE SubMenu to show TEXTURE SCREEN and SET SCREEN EFFECT&lt;BR&gt;* Updated the MOUSEX help page&lt;BR&gt;* Corrected GET ARRAY TYPE syntax in help page&lt;BR&gt;* Corrected MEMBLOCK FLOAT mis-information in help page&lt;BR&gt;* Corrected MEMBLOCK DWORD mis-information in help page&lt;BR&gt;* Corrected READ AND WRITE LONG with better example&lt;BR&gt;* Corrected LIMB NAME$ example&lt;BR&gt;&lt;BR&gt;Compiler&lt;BR&gt;--------&lt;BR&gt;&lt;BR&gt;* Added report of Parameter Count in DBM for User Function Structure read-out (affects external debuggers)&lt;BR&gt;* Fixed issue causing some line numbers in DBM to report incorrectly (affects external debuggers)&lt;BR&gt;* Added support for Cloth &amp;amp; Particle Module to be allowed as a free plug-in to the language (unsupported)&lt;BR&gt;* Added support for DarkNet protection (new network plug-in for TCP and UDP communication; massive multiplayer)&lt;BR&gt;&lt;BR&gt;Basic3D&lt;BR&gt;-------&lt;BR&gt;&lt;BR&gt;* Added four new parameters to SET BLEND MAPPING ON to allow ARG values to be specified (see LerpingTextures)&lt;BR&gt;* Added new GET VERTEXDATA PTR command to obtain internal sMesh pointer (mesh interogation advanced feature)&lt;BR&gt;* Added extra parameter to SET OBJECT SPECULAR to include optional FLOAT for Power Value&lt;BR&gt;* Added modes [4][5] to SET GLOBAL OBJECT CREATION command to switch ON &apos;Sort By Object Number&apos; behaviour&lt;BR&gt;* Fixed bug introduced in U72/U73 work to cause regular animations not to update (due to mesh LOD additions)&lt;BR&gt;* Added modes [6][7] to SET GLOBAL OBJECT CREATION command to switch ON &apos;Sort By Object Depth&apos; behaviour (DBC)&lt;BR&gt;* NOTE: Counter the above behaviour for specific objects by setting SET OBJECT TRANSPARENCY ObjNum,7 (very early)&lt;BR&gt;&lt;BR&gt;Input&lt;BR&gt;-----&lt;BR&gt;&lt;BR&gt;* Added SET CONTROL DEVICE INDEX to INPUT command set (to allow up to eight controller devices in play)&lt;BR&gt;&lt;BR&gt;Image&lt;BR&gt;-----&lt;BR&gt;&lt;BR&gt;* Fixed bug that caused SAVE IMAGE to crash on some configurations (removed double release issue)&lt;BR&gt;&lt;BR&gt;Basic3D&lt;BR&gt;-------&lt;BR&gt;&lt;BR&gt;* Updated animation code so that parents of instances animate itself and LOD variants even when hidden&lt;BR&gt;* LOD system improved to handle instanced object (work in progress)&lt;BR&gt;&lt;BR&gt;Core&lt;BR&gt;----&lt;BR&gt;&lt;BR&gt;* Fixed bug in ARRAY DELETE ELEMENT which caused basic string arrays to crash when a specific element was deleted&lt;BR&gt;&lt;/div&gt;</description>
                        <pubDate>Tue, 31 Mar 2009 18:43:10 +0900</pubDate>
                        <category>darkbasic pro</category>
                        <category>patch</category>
                                </item>
                <item>
            <title>TGC도 개발했다 - 물방울 터트리기 iBlow</title>
            <dc:creator>MEGAMIX</dc:creator>
            <link>http://megamix.co.kr/20632</link>
            <guid isPermaLink="true">http://megamix.co.kr/20632</guid>
                        <comments>http://megamix.co.kr/20632#comment</comments>
                                    <description>&lt;div class=&quot;xe_content&quot;&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/632/020/iBlowLogo.png&quot; alt=&quot;iBlowLogo.png&quot; title=&quot;iBlowLogo.png&quot; class=&quot;iePngFix&quot; style=&quot;&quot; /&gt;&lt;BR&gt;The Game Creators 에서 App Store 에 데뷔를 하는군요. 확실히 수익성이 높은 마켓인가 봅니다.&lt;BR&gt;&lt;BR&gt;다크베이직과는 상관이 없지만, 이런걸 내놓은것을 보면 혹시 관련 개발 솔루션을 준비하고 있는지도 모른다는 생각을.....&lt;BR&gt;(확률이 거의 없겠죠)&lt;BR&gt;&lt;BR&gt;스크린샷을 보겠습니다.&lt;BR&gt;&lt;BR&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/632/020/2009-02-25_iblow_01.jpg&quot; alt=&quot;2009-02-25_iblow_01.jpg&quot; title=&quot;2009-02-25_iblow_01.jpg&quot; style=&quot;&quot; /&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/632/020/2009-02-25_iblow_02.jpg&quot; alt=&quot;2009-02-25_iblow_02.jpg&quot; title=&quot;2009-02-25_iblow_02.jpg&quot; style=&quot;&quot; /&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/632/020/2009-02-25_iblow_03.jpg&quot; alt=&quot;2009-02-25_iblow_03.jpg&quot; title=&quot;2009-02-25_iblow_03.jpg&quot; style=&quot;&quot; /&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/632/020/2009-02-25_iblow_04.jpg&quot; alt=&quot;2009-02-25_iblow_04.jpg&quot; title=&quot;2009-02-25_iblow_04.jpg&quot; style=&quot;&quot; /&gt;&lt;BR&gt;&lt;BR&gt;게임이라고 하기에도 뭐한 이 어플은 다양한 물방울을 올려보내 손가락으로 터치해 터트립니다.&lt;BR&gt;준비된 다양한 배경화면을 바꿀수도 있으며, 아이폰의 카메라로 촬영된 이미지를 활용해 비누방울 모양을 바꿀수도 있습니다.&lt;BR&gt;&lt;BR&gt;&lt;A href=&quot;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305430898&quot;&gt;http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305430898&lt;/A&gt;&lt;BR&gt;관련링크를 참고하시고 동영상도 한번씩 보시기 바랍니다.&lt;BR&gt;&lt;BR&gt;&lt;div style=&quot;width: 400px; height: 320px;&quot;&gt;&lt;span style=&quot;position:relative; top:144px;left:169&quot;&gt;&lt;img src=&quot;http://megamix.co.kr/./modules/editor/components/multimedia_link/tpl/multimedia_link_component.gif&quot; /&gt;&lt;br /&gt;Attached Multimedia&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;</description>
                        <pubDate>Wed, 25 Feb 2009 10:40:40 +0900</pubDate>
                        <category>iblow</category>
                        <category>app store</category>
                        <category>iphone</category>
                        <category>ipod touch</category>
                                </item>
                <item>
            <title>음성채팅 솔루션 Green-Ear</title>
            <dc:creator>MEGAMIX</dc:creator>
            <link>http://megamix.co.kr/20623</link>
            <guid isPermaLink="true">http://megamix.co.kr/20623</guid>
                        <comments>http://megamix.co.kr/20623#comment</comments>
                                    <description>&lt;div class=&quot;xe_content&quot;&gt;&lt;P align=center&gt;&lt;img src=&quot;http://megamix.co.kr/files/attach/images/20587/623/020/green_ear_banner.jpg&quot; alt=&quot;green_ear_banner.jpg&quot; title=&quot;green_ear_banner.jpg&quot; style=&quot;&quot; /&gt;&lt;/P&gt;&lt;BR&gt;&lt;BR&gt;다크베이직 프로페셔널에 통합된 음성, 텍스트 채팅, 보이스 몰핑, 개별채널 기능을 제공하는 음성채팅 솔루션이 발표되었습니다.&lt;BR&gt;기능은 여러가지가 있네요...MMORPG의 파티에서 그룹원들 끼리의 음성채팅 기능을 지원한다면 재미있을것 같습니다.&lt;BR&gt;&lt;BR&gt;다크베이직에서는 바로 붙여 테스트 해 볼 수 있도록 공개된 개발킷을 제공합니다.&lt;BR&gt;구현 코드도 비교적 간단한것으로 봐서는 쉽게 적용 가능할것 같습니다.&lt;BR&gt;&lt;BR&gt;보다 자세한 내용은 &lt;A href=&quot;http://www.green-ear.com/&quot;&gt;www.green-ear.com&lt;/A&gt;&amp;nbsp;을 방문해보세요.&lt;BR&gt;&lt;BR&gt;&lt;STRONG&gt;상세한 설명 및 다운로드 :&lt;/STRONG&gt; &lt;A href=&quot;http://darkbasicpro.thegamecreators.com/?f=green_ear&quot;&gt;http://darkbasicpro.thegamecreators.com/?f=green_ear&lt;/A&gt;&lt;/div&gt;</description>
                        <pubDate>Mon, 23 Feb 2009 14:49:38 +0900</pubDate>
                        <category>음성채팅</category>
                                </item>
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